![]() The introduction of conversations with agents changes that this year, and you should use it. But it's always been a lengthy, as-pain-staking-as-you-want-to-make-it process to find a player you want and assign scouts to get a cost expectation, only to find out his club doesn't want to sell him. Nothing quite gets my nerd going like finding a player myself that screams future profit. Signing that new player who'll make a difference for your team has to be up there? Perhaps more accurately in my case, it's turfing out half a squad of players in one summer and seeing your incomings read '26' in the transfer window roundup that follows - only to then wonder why things aren't clicking straight away. ![]() What's your favourite thing about Football Manager? He told us about it here ⤵️ - Football Manager September 19, 2020 Must be because of his unbelievable Football Manager save. The numbers really don't lie.so long as you've got a computer strong enough to deal it. But it'll be a lot more difficult to do this year because it saves too quickly. I'll put my games on a weekly autosave and have used that moment in past editions to come up for air, check my phone, perhaps have a real life conversation like a normal person. We've put speed to the test ourselves and it's pretty remarkable. "There's so much new stuff in the game, it's faster than it's ever been, it's better than it's ever been and I'm delighted with what we've been able to deliver." "The proudest thing for me is that I believe when you play the game, you wouldn't know that we've been in the midst of a pandemic," Jacobson added. New hires have also helped with various aspects of this year's game, but a huge win can be chalked up for how quickly you can progress. Overall, the game is circa 14% faster #FM21Features #optimisation- Miles Jacobson November 8, 2020 So we ran a 1 season holiday test on FM20 & FM21* It's the only thing he asks me about with our games. It'll certainly give them a head start on next year's edition. We've been really concerned about our team's mental health and ensuring that nobody was having to do overtime - that things were very sensible so that people weren't getting more stressed than they were getting from the real world situation."įootball Manager even managed to hire 40 people during lockdown, and have had an additional 20 positions open to be filled over the coming weeks and months. ![]() "The pandemic has been hard on everyone - working from home has not been as much fun as people thought it might be. "We really care about our team," Jacobson added. ![]() It's going to be a lot more than that by the time for transition to FM21.īut while last year's edition helped people pass the time through the last lockdown, the gaffer was also keen to ensure that making FM21 was not an added source of stress during what was an already difficult time. And these numbers were correct as of August. Record numbers of players have driven to the previous instalment, FM20, over the last year, seeing a combined 985m goals scored over 470m matches by 1.8m players. "Speaking about it has made me realise, and it's going to sound a bit wanky, just how important the game is to a lot of people, how it's a hobby, and how it's an escape. Blood, sweat and tears go into winning trophies and in FM21, those moments mattered more than ever."We spoke to a lot of people during the pandemic who said 'thank you for helping me get through it'," Jacobson told 90min. The brand-new season review picked out the season’s highlights and team’s top performers in a dynamic presentation, while title presentations were given the billing they deserve. Managers were able to savour their previous campaign and revel in their success like never before. For the first time, managers could also approach agents directly about a player’s interest in joining a club, mimicking how most of the big deals are done across the real world of football. Scouting and making the next move in the transfer market became all the more focused with brand-new recruitment meetings which allowed for greater forward planning. xG also made its debut, in conjunction with SciSports, as part of a wider revamp to the stats and analysis in the game. MATCHDAY EXPERIENCEĮvery fixture was turned into a true spectacle with a new build-up and post-match experience while animation, lighting and graphical improvements that delivered the best-looking 3D match simulation in the series. Gestures replaced tones to offer managers more options when getting their message across to their players, something also bolstered by revamped press conferences and new Quick Chats. FM21’s headline feature set introduced a number of changes to key areas of the game including the interaction system, matchday experience and the recruitment module.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |